To stitch separated UV islands do the following Go into Edit Mode, and make sure Face Select Mode is enabled Press (A) to view all UV island In this example I have two separated UV island and several loose faces Press (Alt + A) to deselect everthing Then Press (L) to select only the Linked
Hey guys! Welcome to a new Blender Tutorial. So, in this tutorial I am going to show you how to make this procedural marble shader in blender. So, this is 100% Procedural as you can see. So, this will be the final result. So, let’s start. Okay, so first of, I’ll delete this default cube.
Hey guys! Welcome to this Blender tutorial. SO, in this tutorial I am going to show you how you can add this bloom effect in cycles. So first of, I am in EEVEE and I have these cool Lightsabres. So, in EEVEE we can add this cool bloom effect by turning on this bloom setting
Hello and welcome to this tutorial, in this tutorial i will show you how to use 2D Shader inside the Blender Game Engine effectively in order to enhance your image quality. If you take a look on this, some effects can be seen very easily, for example the “bloom” filter, meaning that light areas are
Welcome to a new Blender tutorial. So, in this tutorial i am going to show you how you can render these cool wireframe blueprints of your models in blender. So first, as you can see I am in Eevee. This is just a Model, all the magic happens in the shader editor. And this looks
Welcome guys! Welcome to a blender tutorial. So in this tutorial I am going to show you, on how you can make this procedural lava shader in Blender. I am going to use Eevee. So, as you can see, this is 100% procedural. I have not used any external textures. So, if i move this
blender 2.82 Scene city Tutorial 02 Create real terrain using world creators. Terrain objects on the Blender screen are objects imported into OBJ. With scene city 1.7, a lighter terrain map can be imported. The terrain map size can be freely assigned in the scene city node. OBJ imports very heavy mash data. If you
blender 2.82 Scene City 1.7 Scene City added a node to create terrain in version 1.7. In the image on the homepage, the buildings are visible on the terrain, but in 1.7, a box object or a building is placed. You can also watch YouTube videos that introduce new features. Complex city scenes can be
Two main shader to be used to create The Stone material are Principled BSDF and Principled Volume. “Node Wrangler” heavily used in entire process. The Add-on can be activate via Preference. Under Add-ons section, search for “Node Wrangler”. Before getting stared, we need to simplified both shader sockets to free some work space. Any node
How to set up Blender Octane Render VDB animation. When loading a VDB sequence file, it is loaded in name_ $ 4F $ .vdb format. If the name of the VDB file is name_0001.vdb, enter the number of numbers. F is uppercase. Loading sequence takes time .. Please check if play is slow. Thank you.