Blender 3D Model Rinofrog – Game Development Showcase

Hello my name is Daniel i make 2D and 3D Assets
for games. Here in this Video i want to show you my 3D
Model called “Rinofrog”. Sorry when this Video is not perfect! I am new at Video editing but I am still in
the learning Process. Let me know in the comments what do you think about this Video so I can make the next one better. Thank you very much and enjoy! Here in the subtitles I give a few comments: Here I draw with the grease pencil the outline for later modeling. Front and side view. The model I made in Blender 2.8 Now we do not need the grease pencil anymore. Here I have made the remasch model and use the multi resolution modifier I switched back to Blender 2.79 it is more stable because Blender 2.8 is still in (BETA) Here i show you the Main RIG of this Model the control bones only obstruct the view These are the bones that will later be exported in the game engine! Here i use Blenders standard texture and some hand-painted Masks Now i can bake all Textures and export it in the Game Engine.

2 thoughts on “Blender 3D Model Rinofrog – Game Development Showcase

Leave a Reply

Your email address will not be published. Required fields are marked *